function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}
//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
var i = 0;
while(!pushed){
i++;
spinningElem.innerHTML = i;
await sleep(75);
}
stop(i; //Trigger this function when the STOP button has been pushed
//await sleep(75) //Paste this wherever you need to sleep the incrimentor
}
//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
var result = document.getElementById('result'); //display your result message here
var dif = Math.abs(targetInt - i);
var winMsg = "!!YOU WON!!!";
var loseMsg = "Oh no, you lose! Off by "+dif+"!";
var displayMsg;
if(dif == 0){
displayMsg = winMsg;
result.style.fontSize = "xx-large";
} else {
displayMsg = loseMsg;
}
result.innerHTML = displayMsg;
}
//main
setTargetInt();
spin()
//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS
//globals
var pushed = false //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number
//event listener
document.getElementById("buttonPressed").addEventListener("click", buttonPressed);
//When the stop button is pushed
function buttonPressed(){
pushed = true;
}
//set the target Int