//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
console.log(i)
var diff = Math.abs(targetInt-i);
var message;
if(i == targetInt){
message= 'Wow, congrats you are really really agile!.';
}
else if(diff <= 9){
message = `Wew, that was a close one! off by ${diff}`;
}
else{
message= 'Oh no, you lose!';
}
var result = document.getElementById('result'); //display your result message here
result.innerHTML = message;
}
//main
setTargetInt();
spin()
//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS
//globals
var pushed = false //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number
//event listener
document.getElementById("buttonPressed").addEventListener("click", buttonPressed);
//When the stop button is pushed
function buttonPressed(){
pushed = true;
}
//set the target Int
function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}
//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
let spinNumber = 0
while(pushed == false){
spinningElem.innerHTML = spinNumber;
await sleep(75); //Paste this wherever you need to sleep the incrimentor
spinNumber < 100 ? spinNumber++ :spinNumber = 0;
}
stop(spinNumber - 1); //Trigger this function when the STOP button has been pushed
}