import React from "react"
import Die from "./Die"
import {nanoid} from "nanoid"
export default function App() {
/**
* Challenge: Create a function `holdDice` that takes
* `id` as a parameter. For now, just have the function
* console.log(id).
*
* Then, figure out how to pass that function down to each
* instance of the Die component so when each one is clicked,
* it logs its own unique ID property. (Hint: there's more
* than one way to make that work, so just choose whichever
* you want)
*
*/
const [dice, setDice] = React.useState(allNewDice())
function allNewDice() {
const newDice = []
for (let i = 0; i < 10; i++) {
newDice.push({
value: Math.ceil(Math.random() * 6),
isHeld: false,
id: nanoid()
})
}
return newDice
}
function rollDice() {
setDice(allNewDice())
}
const diceElements = dice.map(die => (
<Die key={die.id} value={die.value} isHeld={die.isHeld} />
))
return (
<main>
<div className="dice-container">
{diceElements}
</div>
<button className="roll-dice" onClick={rollDice}>Roll</button>
</main>
)
}