{
  "version": 3,
  "sources": ["node_modules/imba/polyfills/process/index.js"],
  "sourcesContent": ["// shim for using process in browser\n// based off https://github.com/defunctzombie/node-process/blob/master/browser.js\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\nvar cachedSetTimeout = defaultSetTimout;\nvar cachedClearTimeout = defaultClearTimeout;\nif (typeof globalThis.setTimeout === 'function') {\n    cachedSetTimeout = setTimeout;\n}\nif (typeof globalThis.clearTimeout === 'function') {\n    cachedClearTimeout = clearTimeout;\n}\n\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\nfunction nextTick(fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n}\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nvar title = 'browser';\nvar platform = 'browser';\nvar browser = true;\nvar env = {};\nvar argv = [];\nvar version = ''; // empty string to avoid regexp issues\nvar versions = {};\nvar release = {};\nvar config = {};\n\nfunction noop() {}\n\nvar on = noop;\nvar addListener = noop;\nvar once = noop;\nvar off = noop;\nvar removeListener = noop;\nvar removeAllListeners = noop;\nvar emit = noop;\n\nfunction binding(name) {\n    throw new Error('process.binding is not supported');\n}\n\nfunction cwd () { return '/' }\nfunction chdir (dir) {\n    throw new Error('process.chdir is not supported');\n}function umask() { return 0; }\n\n// from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js\nvar performance = globalThis.performance || {};\nvar performanceNow =\n  performance.now        ||\n  performance.mozNow     ||\n  performance.msNow      ||\n  performance.oNow       ||\n  performance.webkitNow  ||\n  function(){ return (new Date()).getTime() };\n\n// generate timestamp or delta\n// see http://nodejs.org/api/process.html#process_process_hrtime\nfunction hrtime(previousTimestamp){\n  var clocktime = performanceNow.call(performance)*1e-3;\n  var seconds = Math.floor(clocktime);\n  var nanoseconds = Math.floor((clocktime%1)*1e9);\n  if (previousTimestamp) {\n    seconds = seconds - previousTimestamp[0];\n    nanoseconds = nanoseconds - previousTimestamp[1];\n    if (nanoseconds<0) {\n      seconds--;\n      nanoseconds += 1e9;\n    }\n  }\n  return [seconds,nanoseconds]\n}\n\nvar startTime = new Date();\nfunction uptime() {\n  var currentTime = new Date();\n  var dif = currentTime - startTime;\n  return dif / 1000;\n}\n\nvar browser$1 = {\n  nextTick: nextTick,\n  title: title,\n  browser: browser,\n  env: env,\n  argv: argv,\n  version: version,\n  versions: versions,\n  on: on,\n  addListener: addListener,\n  once: once,\n  off: off,\n  removeListener: removeListener,\n  removeAllListeners: removeAllListeners,\n  emit: emit,\n  binding: binding,\n  cwd: cwd,\n  chdir: chdir,\n  umask: umask,\n  hrtime: hrtime,\n  platform: platform,\n  release: release,\n  config: config,\n  uptime: uptime\n};\n\nexport default browser$1;\nexport { addListener, argv, binding, browser, chdir, config, cwd, emit, env, hrtime, nextTick, off, on, once, platform, release, removeAllListeners, removeListener, title, umask, uptime, version, versions };\n"],
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